PROTOTYPING & TESTING
PROCESS
Round 1: Introduction and User Research
Introduction: Welcome the participants and provide an overview of the workshop's objectives.
Icebreaker Activity: Encourage participants to share their experiences with technology and any challenges they face in terms of isolation.
Presentation: Discuss the importance of user-centered design and the significance of understanding the needs of elderly users.
User Research Methods: Explain different techniques for conducting user research, such as interviews, surveys, and observation.
Group Discussion: Engage participants in a discussion to gather insights into the specific challenges faced by elderly users in relation to digital isolation.
User Persona Creation: Collaboratively create user personas based on the collected information to represent the target audience.
Round 2: Ideation and Concept Development
Brainstorming Session: Facilitate a brainstorming activity to generate ideas for an app that addresses the needs and challenges identified.
Idea Prioritization: Help participants prioritize the generated ideas based on their relevance, feasibility, and potential impact.
Concept Development: Guide participants in refining the selected idea and developing a concept for the app.
User Story Mapping: Collaboratively create a user story map to outline the key user interactions, features, and flow of the app.
Feedback and Iteration: Encourage participants to provide feedback on the concept and iterate on the design based on the suggestions.
Round 3: Design and Prototyping
Introduction to App Design: Introduce the principles of user interface (UI) and user experience (UX) design for mobile apps.
Wireframing: Demonstrate the process of creating low-fidelity wireframes using design tools or pen and paper, focusing on the app's key screens and functionality.
Prototyping: Showcase different prototyping tools and guide participants in creating interactive prototypes of their app designs.
Usability Testing: Explain the importance of usability testing and guide participants in conducting simple usability tests with their prototypes.
Iteration and Refinement: Encourage participants to gather feedback from usability tests and make iterative improvements to their app designs.
Presentation and Feedback: Provide an opportunity for participants to present their app designs to the group and receive constructive feedback.
VALIDATION
During prototype testing, we gained valuable insights from elderly individuals that have influenced Easy+'s future direction.
One key finding was an elderly lady's experience at a community craft event, where she felt out of place among younger participants. This highlighted the need for an Easy+ community where she can connect with peers. Additionally, a clear and organized presentation of event information is crucial, as confusion often leads to overlooking important details, as mentioned by one gentleman. This directs us towards creating a user-friendly interface that simplifies information for better comprehension. Some interviewees expressed security concerns and anxiety about getting lost when attending community events. This emphasizes the need for an elderly-friendly navigation and operating system that ensures their safety and helps them reach their desired destinations with ease. Our research also revealed that while elderly users prefer typing over the use of voice assistants, they still rely on voice assistants for simple tasks. This prompted us to adjust our service to prioritize typing while maintaining support from voice assistants, catering to their preferences and making our platform more accessible. Word-of-mouth referrals from friends and family hold more influence over the elderly than advertisements. This finding highlights the importance of fostering a strong sense of community within Easy+ and encouraging satisfied users to spread the word; making word-of-mouth marketing a key strategy for our future growth. Elderly users approach new software with reservations and often seek assistance from their children to navigate it. They prioritize finding relevant information, such as staff availability and accessibility, but struggle with instructional text. This informs our approach to user onboarding, emphasizing simplicity, intuitive design, and personalized support to improve their overall experience with Easy+.
Overall, our ideation received positive feedback, and there is genuine interest among the elderly in trying our service. Armed with these insights, we are confident in our ability to refine and enhance Easy+ to meet the unique needs of elderly individuals, providing them with a family-like assistant to simplify their daily interactions with modern society.